A. Tekalp Et Al. , "Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video," PROCEEDINGS OF THE IEEE , vol.86, no.6, pp.1029-1051, 1998
Tekalp, A. Et Al. 1998. Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video. PROCEEDINGS OF THE IEEE , vol.86, no.6 , 1029-1051.
Tekalp, A., VAN BEEK, P., TOKLU, C., & GUNSEL, B., (1998). Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video. PROCEEDINGS OF THE IEEE , vol.86, no.6, 1029-1051.
Tekalp, Bilge Et Al. "Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video," PROCEEDINGS OF THE IEEE , vol.86, no.6, 1029-1051, 1998
Tekalp, Bilge Et Al. "Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video." PROCEEDINGS OF THE IEEE , vol.86, no.6, pp.1029-1051, 1998
Tekalp, A. Et Al. (1998) . "Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video." PROCEEDINGS OF THE IEEE , vol.86, no.6, pp.1029-1051.
@article{article, author={Bilge Günsel Et Al. }, title={Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video}, journal={PROCEEDINGS OF THE IEEE}, year=1998, pages={1029-1051} }