G. Eryiğit Et Al. , "Gamification of complex morphology learning: the case of Turkish," COMPUTER ASSISTED LANGUAGE LEARNING , vol.36, no.8, pp.1421-1449, 2023
Eryiğit, G. Et Al. 2023. Gamification of complex morphology learning: the case of Turkish. COMPUTER ASSISTED LANGUAGE LEARNING , vol.36, no.8 , 1421-1449.
Eryiğit, G., Bektas, F., Ali, U., & Dereli, B., (2023). Gamification of complex morphology learning: the case of Turkish. COMPUTER ASSISTED LANGUAGE LEARNING , vol.36, no.8, 1421-1449.
Eryiğit, Gülşen Et Al. "Gamification of complex morphology learning: the case of Turkish," COMPUTER ASSISTED LANGUAGE LEARNING , vol.36, no.8, 1421-1449, 2023
Eryiğit, Gülşen Et Al. "Gamification of complex morphology learning: the case of Turkish." COMPUTER ASSISTED LANGUAGE LEARNING , vol.36, no.8, pp.1421-1449, 2023
Eryiğit, G. Et Al. (2023) . "Gamification of complex morphology learning: the case of Turkish." COMPUTER ASSISTED LANGUAGE LEARNING , vol.36, no.8, pp.1421-1449.
@article{article, author={Gülşen Eryiğit Et Al. }, title={Gamification of complex morphology learning: the case of Turkish}, journal={COMPUTER ASSISTED LANGUAGE LEARNING}, year=2023, pages={1421-1449} }