CIRCULAR IN PLAY: A Series of Gamification Activities to Enhance Knowledge and Awareness of the Circular Economy (AB Erasmus+ EELISA Avrupa Üniversitesi Programı Kurumlararası Etkinlikler İçin Topluluk Fonu destekli)


Akçakaya Waite İ. (Yürütücü), Güleç Özer D., Yücesoy E., Akçay Kavakoğlu A., Eser B., Yaşin Ç.

AB Destekli Diğer Projeler, 2022 - 2023

  • Proje Türü: AB Destekli Diğer Projeler
  • Başlama Tarihi: Eylül 2022
  • Bitiş Tarihi: Mart 2023

Proje Özeti

The Circular EELISA Community aims to promote the development of a mindset that favors a transition to the circular economy by addressing the socio-civic competencies of future professionals. Researchers, students, external partners, and other stakeholders involved in the community share a common vision of higher education’s social responsibilities and the strategic role it plays in addressing sustainability challenges. EELISA presents a timely opportunity for such groups to join forces in developing resources for an integral approach towards the circular economy by addressing the socio-civic competence gaps present in the current context. One of the projects of the Circular EELISA Community that were supported by the first EELISA Call for Joint inter-institutional Activities in Communities was CIRCULAR IN PLAY, held between September 2022 and March 2023 in collaboration between İstanbul Teknik Üniversitesi (İTÜ), Universidad Politécnica de Madrid (UPM), Universitatea Politehnica din București (UPB), and Scuola Superiore Sant’Anna-Pisa (SSSA). The project worked towards the community’s abovementioned goal by enhancing awareness and knowledge of the circular economy and the accompanying socio-civic competencies across and beyond Europe, increasing knowledge and engagement about the EELISA Alliance and disseminating the participating students’ productions, all of which were among the expected impacts of the project setup.

CIRCULAR IN PLAY was a series of three online game nights and subsequent design activities associated with upcoming international events commemorating innovation and environment. The first workshop, 3VIA 2022, which was held on September 30th as part of the European Researchers’ Night 2022 of the Marie Skłodowska-Curie Actions, involved a trivia quiz event on the three main themes of the circular economy: reduce, reuse, and recycle. The second workshop, Scape Room, was held as part of the Madrid Science and Innovation Week 2022 on November 18th and designed as a scientific parkour centered around the circular economy and its associated socio-civic skills. The third workshop, R-Express, was held on March 13th in the same week as Global Recycling Day 2023 and also as part of the ATHENS Network course UPM127 on the basics of the circular economy in the construction sector. In all the events’ two-hour activities, a game-based learning setting enabled participants from different backgrounds and locations in Europe to actively partake in fun, dynamic challenges designed to pique their curiosity and interest in the proposed topics. Each of the three game-based workshops was followed by a one-week collaborative infographics design workshop, in which students from all participating countries worked further to research and produce infographics on select topics in the circular economy. In all six workshops, the primary target group was first- and second-year university students from the four organizing universities and other EELISA Alliance member institutions, while the audience comprised all levels of undergraduate and graduate students, and even some professors, from the member universities as well as across and beyond Europe.