International Conference on Computer, Communication and Control Technologies (CCCT 03)/9th International Conference on Information Systems Analysis and Synthesis (ISAS03), Florida, United States Of America, 31 July - 02 August 2003, pp.159-163
Hierarchical mesh representation and mesh simplification have been addressed in computer graphics for adaptive level-of-detail rendering of 3D objects used for animation. hi this paper, we propose a new simplification method to design hierarchical 3D meshes such that each mesh level has Delaunay topology. The Delaunay topology constraint on each mesh layer not only helps to design meshes with desired geometric properties, but also enables efficient compression of the mesh data for multimedia applications.