Next-Generation Payment System for Device-to-Device Content and Processing Sharing


Creative Commons License

Kihtir F., Yazıcı M. A., Oztoprak K., Alpaslan F. N.

SENSORS, cilt.22, sa.7, 2022 (SCI-Expanded) identifier identifier identifier

  • Yayın Türü: Makale / Tam Makale
  • Cilt numarası: 22 Sayı: 7
  • Basım Tarihi: 2022
  • Doi Numarası: 10.3390/s22072451
  • Dergi Adı: SENSORS
  • Derginin Tarandığı İndeksler: Science Citation Index Expanded (SCI-EXPANDED), Scopus, Academic Search Premier, Aerospace Database, Aqualine, Aquatic Science & Fisheries Abstracts (ASFA), Biotechnology Research Abstracts, CAB Abstracts, Communication Abstracts, Compendex, EMBASE, INSPEC, MEDLINE, Metadex, Veterinary Science Database, Directory of Open Access Journals, Civil Engineering Abstracts
  • Anahtar Kelimeler: device-to-device communication, content delivery networks, mobile edge computing, incentive based resource sharing, peer to peer resource sharing, wireless communication, mobile devices
  • İstanbul Teknik Üniversitesi Adresli: Evet

Özet

Recent developments in telecommunication world have allowed customers to share the storage and processing capabilities of their devices by providing services through fast and reliable connections. This evolution, however, requires building an incentive system to encourage information exchange in future telecommunication networks. In this study, we propose a mechanism to share bandwidth and processing resources among subscribers using smart contracts and a blockchain-based incentive mechanism, which is used to encourage subscribers to share their resources. We demonstrate the applicability of the proposed method through two use cases: (i) exchanging multimedia data and (ii) CPU sharing. We propose a universal user-to-user and user-to-operator payment system, named TelCash, which provides a solution for current roaming problems and establishes trust in X2X communications. TelCash has a great potential in solving the charges of roaming and reputation management (reliance) problems in telecommunications sector. We also show, by using a simulation study, that encouraging D2D communication leads to a significant increase in content quality, and there is a threshold after which downloading from base station is dramatically cut down and can be kept as low as 10%.